![]() ![]() This is all based on about 30 minutes play so will need to get further into it. Can't quite explain what it is, but it doesn't look "gritty" They always seem to use an odd colour palette that lets you know it's a videogame. It all looks a bit videogamey so far, and not as realistic as their promotional stuff looks (surprise surprise) but maybe later tracks will look better. ![]() I had a quick look at the next track in the season, Argentina, and the main building where the pits are, is just this huge swathe of not-quite-correct red compared to the real thing and with no wear and tear on it. But as is usual with Milestone, everything looks a little too "clean". But I suppose modelling all those bikes is a big hog on graphics resources - 22 bikes on track which is nice. It seems to run at nice solid 60fps - which I guess it really should so on these new machines! Trackside detail seems a bit lacking so far though. I decided to restart the race and it's actually pretty cool balancing the fuel usage with trying to catch the leaders. I do like the power option - is that something new? Doing the first race and I stuck it on power level 3 without even thinking about fuel usage and sure enough I ran out of fuel half way around the last lap. Left TC on setting 5 I believe it is, which I think is the maximum, but as usual it really hampers your ability to accelerate out of corners. Stuck with Moto 3 for now as I haven't played a Moto GP game in a while and wanted to get used to the tracks that I haven't raced before. Decided to have another go on this before. ![]()
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